[FoxGame.FoxHudUI] HudPanelWidget=(X=640,Y=360) HealthWidget=(X=-520,Y=306,FOV=0,YRot=-10,Opacity=100,ClassName="w_playerStatusLeft_2.0") AmmoWidget=(X=490,Y=304,FOV=0,YRot=10,Opacity=100) DepotWidget=(X=-560,Y=260,FOV=0,YRot=-10,Opacity=100) GameTypeWidget=(X=0,Y=353,FOV=90,YRot=0,Opacity=100) GearSelectWidget=(X=-310,Y=249,FOV=0,YRot=0,Opacity=90) GameTypeNodesWidget=(X=0,Y=-53) KillNotificationWidget=(X=-610,Y=-32,FOV=0,YRot=0,Opacity=10) KillSpreeWidget=(X=-640,Y=233,FOV=0,YRot=0,Opacity=10,DispTime=0) KillTextBoxWidget=(X=-640,Y=-330,FOV=0,YRot=0,Opacity=75,DispTime=6) ExperienceWidget=(X=-450,Y=310,FOV=0,YRot=0,Opacity=75,DispTime=0) ComboExperienceWidget=(X=-450,Y=280,FOV=0,YRot=0,Opacity=50) ComboDisplayInfo=(ExpAmount=0,DisplayTime=0) ComboDisplayInfo=(ExpAmount=5,DisplayTime=0) ComboDisplayInfo=(ExpAmount=10,DisplayTime=0) ComboDisplayInfo=(ExpAmount=25,DisplayTime=0) ComboDisplayInfo=(ExpAmount=50,DisplayTime=0) PassivePointNotificationWidget=(X=-466,Y=300) AchievementUpdateWidget=(X=-610,Y=130,FOV=0,YRot=-5,Opacity=100,DispTime=1.5) GameplayUpdateWidget=(X=0,Y=-260,FOV=0,YRot=0,Opacity=50,DispTime=0.5) ActionProgressWidget=(X=0,Y=87,FOV=0,YRot=0,Opacity=100,DispTime=0.5) InteractionsWidget=(X=0,Y=210,FOV=0,YRot=0,Opacity=70) SpectateSwitchWidget=(X=0,Y=-325) SpectateCycleWidget=(X=0,Y=-303) SpectateViewWidget=(X=0,Y=-281) RespawnWidget=(X=0,Y=225) LoadoutChangedWidget=(X=0,Y=45,FOV=0,YRot=0,Opacity=100,DispTime=.5) GameplayDetailWidget=(X=0,Y=-125,FOV=0,YRot=0,Opacity=50,DispTime=0.0) WeaponDetailWidget=(X=700,Y=930,FOV=0,YRot=0,Opacity=50,DispTime=0.6) PlayerCardWidget=(X=0,Y=-75,FOV=0,YRot=0,Opacity=60) SocialUpdateWidget=(X=0,Y=-330,FOV=0,YRot=0,Opacity=50,Scale=90,DispTime=1.0) ChatUpdateWidget=(X=0,Y=-290,FOV=0,YRot=0,Opacity=75,DispTime=7.0) ChatWidget=(X=0,Y=-270) DepotSceneWidget=(X=-150,Y=200,FOV=0,YRot=-7,XRot=-30,Opacity=80) EventTimerWidget=(X=-83,Y=210,FOV=0,YRot=0,Opacity=75) HardSuitEventTimerWidget=(X=-80,Y=200,FOV=0,YRot=0,Opacity=100) FreezeEventTimerWidget=(X=-80,Y=60,FOV=0,YRot=0,Opacity=100) RoundEventTimerWidget=(X=-80,Y=200,FOV=0,YRot=0,Opacity=100) KilledByWidget=(X=-610,Y=-195,FOV=0,YRot=0,Opacity=100,DispTime=5.0) InspectInfoWidget=(X=310,Y=-290) OurPlayerStatusUpdateWidget=(X=0,Y=270,FOV=0,YRot=0,Opacity=50,DispTime=1.0) KilledPlayerInfoWidget=(X=0,Y=240,FOV=0,YRot=0,Opacity=30) ScorePanelWidget=(X=160,Y=385) ScoreListWidget1=(X=-100,Y=-203,FOV=0,YRot=0,Opacity=100) ScoreListWidget2=(X=615,Y=-203,FOV=0,YRot=0,Opacity=100) ScoreListWidgetCoop=(X=0,Y=-203,FOV=0,YRot=0,Opacity=100) RoundEndScoreListWidget1=(X=-100,Y=-203,FOV=0,YRot=0,Opacity=100) RoundEndScoreListWidget2=(X=615,Y=-203,FOV=0,YRot=0,Opacity=100) RoundEndScoreListWidgetCoop=(X=0,Y=-203,FOV=0,YRot=0,Opacity=100) TieBreakerPos=(X=480,Y=-245) ScorePanelStatsLabelWidget=(X=485,Y=240) ScorePanelStatsLabelWidgetCoop=(X=485,Y=240) MyThreatWidget=(X=-615,Y=220,FOV=0,YRot=-10,Opacity=100) EnemyThreatWidget=(X=610,Y=220,FOV=0,YRot=0,Opacity=100,DispTime=0.0) DepotPingWidget=(X=0,Y=82,Opacity=0,DispTime=0.0) LowHealthPercentage=0.01 TeamSpawnIcon=img://Menu.t_singleTicketIcon PersonalSpawnIcon=img://Menu.t_singleTicketIcon FreezeTimerWidget=(X=-80,Y=-60,FOV=0,YRot=0,Opacity=100) EffectActiveWidget=(X=0,Y=160,Opacity=100) LoadoutSwapperInputGuardTimerResetValue=0.5 NodeColorMyTeam=0x17a1ea NodeColorEnemy=0xfe1717 NodeColorNeutral=0xffffff ExplosiveColor=0xFFDD32 ExplosiveGlow=0xFFAA00 ToxicColor=0x77FF33 ToxicGlow=0x00FF2B ShockColor=0x33FFFF ShockGlow=0x00AAFF IncendiaryColor=0xFF9933 IncendiaryGlow=0xFF0000 HardSuitDamageIndicatorTime=1.0 HardSuitCirclePos=(X=0,Y=-260) HardSuitLeftPanelPos=(X=-750,Y=-370) HardSuitRightPanelPos=(X=750,Y=-370) LowHealthPercentage=0.01 [FoxGame.FoxHudUI_OS] ObjectiveWidget=(X=0,Y=15) EstablishingWidget=(X=-0,Y=-180) ScanningWidget=(X=-0,Y=-115) BleedOutTimerWidget=(X=0,Y=215) OnslaughtRespawnWidget=(X=0,Y=145) CoinHUDWidget=(X=0,Y=-70) CoinTypes=(Key="ostkbz_award", sColor="0xCC853D") CoinTypes=(Key="ostksv_award", sColor="0xB8C2CC") CoinTypes=(Key="ostkgd_award", sColor="0xCCB43D") [FoxGame.FoxQuickLoadoutWidget] Placement=(X=110,Y=-235) Delay=6.0 [FoxGame.FoxUILiveStreamModWidget] Position=(X=620,Y=-340) Scale=(X=75,Y=75) RotationX=0 RotationY=0 VoteActiveIcon= [FoxGame.FoxBillboardUIObjectBase] NearestBillboardInfo=(Distance=500,Scale=50,Opacity=50) FurthestBillboardInfo=(Distance=4000,Scale=40,Opacity=50) bHideIfOutOfRange=false WorldLocationOffset=(X=0,Y=0,Z=-10) DockLoc=(X=0,Y=255) DockTime=0.1 BlueTeamColor=0x17a1ea RedTeamColor=0xffff00 NoTeamColor=0xffffff TightAimOpacityMultiplier=0.15 AddObjectiveWidget=(X=0,Y=-100,delayTime=1, transitionTime=.5) [FoxGame.FoxBillboardUIDepot] NearestBillboardInfo=(Distance=500,Scale=100,Opacity=60) FurthestBillboardInfo=(Distance=4000,Scale=80,Opacity=60) [FoxGame.FoxBillboardPlayerName] NearestBillboardInfo=(Distance=500,Scale=100,Opacity=120) FurthestBillboardInfo=(Distance=4000,Scale=80,Opacity=120) BlueTeamColor=0x17a1ea RedTeamColor=0xffff00 [FoxGame.FoxBillboardUIHeroPoseName] NearestBillboardInfo=(Distance=500,Scale=100,Opacity=100) FurthestBillboardInfo=(Distance=4000,Scale=100,Opacity=100) BlueTeamColor=0x17a1ea RedTeamColor=0xffff00 [FoxGame.FoxBillboardUIHRVPlayerMarker] NearestBillboardInfo=(Distance=500,Scale=100,Opacity=120) FurthestBillboardInfo=(Distance=4000,Scale=100,Opacity=120) [FoxGame.FoxBillboardUIControlPoint] NearestBillboardInfo=(Distance=500,Scale=50,Opacity=60) FurthestBillboardInfo=(Distance=4000,Scale=50,Opacity=30) [FoxGame.FoxBillboardUIHillPoint] NearestBillboardInfo=(Distance=500,Scale=50,Opacity=50) FurthestBillboardInfo=(Distance=4000,Scale=50,Opacity=60) [FoxGame.FoxBillboardUIInteract] NearestBillboardInfo=(Distance=500,Scale=90,Opacity=80) FurthestBillboardInfo=(Distance=4000,Scale=80,Opacity=50) [FoxGame.FoxBillboardUIMine] [FoxGame.FoxBillboardUIDamageIndicator] FadeTime=3.0 [FoxGame.FoxBillboardUIFallDamageIndicator] FadeTime=0.01 [FoxGame.FoxBillboardUIAmmoPack] NearestBillboardInfo=(Distance=500,Scale=90,Opacity=80) FurthestBillboardInfo=(Distance=4000,Scale=80,Opacity=50) [FoxGame.FoxBillboardUIFlag] [FoxGame.FoxBillboardUIEOTSFlag] NoTeamColor=0xFFFFFF [FoxGame.FoxBillboardUIHealTarget] [FoxGame.FoxBillboardUIRepairTarget] [FoxGame.FoxBillboardUIObjective] [FoxGame.FoxBillboardUITeamObjective] [FoxGame.FoxBillboardUIVehicleMarker] [FoxGame.FoxBillboardUIPickupBase] NearestBillboardInfo=(Distance=500,Scale=50,Opacity=60) FurthestBillboardInfo=(Distance=4000,Scale=50,Opacity=60) [FoxGame.FoxBillboardUIKillTag] NearestBillboardInfo=(Distance=0,Scale=50,Opacity=60) FurthestBillboardInfo=(Distance=4000,Scale=50,Opacity=60) WorldLocationOffset=(X=0,Y=0,Z=0) DockedBillboardInfo=(Scale=150,Opacity=50) DockLoc=(X=0,Y=280) DockTime=0.1 [FoxGame.FoxBillboardUICoinToken] NearestBillboardInfo=(Distance=0,Scale=50,Opacity=50) FurthestBillboardInfo=(Distance=4000,Scale=50,Opacity=50) DockedBillboardInfo=(Scale=150,Opacity=50) DockLoc=(X=0,Y=240) DockTime=0.1 [FoxGame.FoxBillboardUIOSPoint] DockLoc=(X=0,Y=240) BillboardWidth=63 BillboardHeight=80 [FoxGame.FoxBillboardUIBleedOutPawn] [FoxGame.FoxBillboardUIBomb] [FoxGame.FoxBillboardUIBombTarget] [FoxGame.FoxHudUI_SND] BombTimerWidget=(X=0,Y=-60) [FoxGame.FoxLoadoutSwapperWidget] XPos=-620 YPos=265 XPosPC=-620 YPosPC=265 XScale=90 YScale=90 NextButtonIcon=img://ui_icons.Buttons.t_ds4_dpadU PrevButtonIcon=img://ui_icons.Buttons.t_ds4_dpadD NextButtonIcon_PC=img://UI_Icons.PCIcons.PCKey_ArrowUp PrevButtonIcon_PC=img://UI_Icons.PCIcons.PCKey_ArrowDown [IniVersion] 0=1434573190.000000